Gamification is the application of game-design elements and game principles in non-game contexts. Gamification applies points, levels, rewards, challenges, and competition to learning, work, fitness, and marketing. The goal of gamification is to increase engagement by making people more interested and motivated, change behavior by encouraging them to do certain things and improve learning by making it more fun and effective. Gamification can be a powerful tool for motivating people and making things more enjoyable. "Gamification of life" is a concept that encourages people to approach their daily routines and goals with a game-like mindset. Introduce elements like points, levels, challenges, rewards, and competition to everyday activities. Tap into the inherent human desire for fun and achievement to make tasks more engaging and rewarding. Arguments for "Life is a Game" : Rules and Objectives: Life has inherent rules (laws of physics, social norms) and objective...
An open discussion about past, present and future of Humanity.